Yeah we got a nice wormhole in the game with proper shaders and effects on it for about a week now. Me and jono keep forgetting to copy the screenshots we take onto our home directory so thats why we havnt posted anything on the blog about it yet. It looks really good in game though, screenshots dont do it much justice. Anyway i'll upload the screenshots of the test wormholes when i grab them off the coms in the sutherland lab.
Also we got a mock HUD going on too. It doesnt do hardly anything at the moment but we got a 2D Gyroscope to work with the ship roll. Its using my nice paint artwork again. Theres also a Speedometer that shows the ship speed. It's still not the final version though, we will be changing all the paint art with nezbot's designs later on so it looks nicer. Once again I'll upload the screenshots of all this when i actually get them off the coms in the lab.
P.S. Jono and I are in a bet to see how much more programming we will get completed for the game by monday (or sunday night). Jono thinks he can get options, pause menu, glowly bars for the hud, moving health, shield, and boost bars, and the rest of the HUD completed. I say he doesnt have that much time left =P just the options menu will tie him down for a long time heheheh...
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