Future progress will involve work on the options menu, shader effects for the wormhole, additional work on the construction of a complete wormhole (to form a 'level' or 'racecourse'), and collision detection between the craft and the edge of the wormhole.
Saturday, May 12, 2007
New and Improved
After much sweat, blood, tears, and swearing at Photoshop for not doing perfect alpha masking circles, the new and improved version of the main menu is finally completed, in accordance with the concept sketches on the website. Additionally, Nezbot's wormhole and new (although untextured) spacecraft model have been integrated into the project.


Future progress will involve work on the options menu, shader effects for the wormhole, additional work on the construction of a complete wormhole (to form a 'level' or 'racecourse'), and collision detection between the craft and the edge of the wormhole.
Future progress will involve work on the options menu, shader effects for the wormhole, additional work on the construction of a complete wormhole (to form a 'level' or 'racecourse'), and collision detection between the craft and the edge of the wormhole.
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