Wednesday, March 28, 2007

Programming Progress

For the next couple of days progress on the programming side of things is on hold in light of other urgent assignments. Currently the project consists of a spacecraft fully controllable by the player (consisting of full 3D rotation, acceleration, braking, and basic friction), a camera tracking behind the spacecraft at all times, and an asteroid that is mainly there to provide perspective to show whether or not the camera works properly.

The next steps will hopefully include a 2D menu system to be presented to the user on game startup, implementation of the skybox once textures are working on it (refer Nezbot's earlier post), and beyond that the wormhole itself and possibly collision detection.

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